Normalize
Normalize image ranges (brightness, RGB channels) in to [0, 1] range.
Node Data | |
|---|---|
Display name | |
Normalize | |
Internal name | |
Node_Normalize | |
Inheritances | |
| Node_Processor | |
| Node_Normalize | |
Inputs | |
surface |
Surface In |
enum |
Channels |
Normalize | |
enum |
Modes |
int |
Radius |
Outputs | |
surface |
Surface Out |
Attributes | |
| Color Depth | |

Normalize image brightness level to pure black (#000000) to pure white (#FFFFFF).
Commit History
| 1.17.1 |
|
|---|
Related Links
- Base Code: /scripts/node_normalize/node_normalize.gml
- Shader [sh_normalize]: /shaders/sh_normalize/sh_normalize.fsh
- Shader [sh_normalize_local]: /shaders/sh_normalize_local/sh_normalize_local.fsh