Multiply Alpha
Node Data | |
|---|---|
Display name | |
Multiply Alpha | |
Internal name | |
Node_Multiply_Alpha | |
Inheritances | |
| Node_Processor | |
| Node_Shader | |
| Node_Shader_Processor | |
| Node_Multiply_Alpha | |
Inputs | |
toggle |
Channel |
Surfaces | |
surface |
Surface In |
surface |
Mask |
slider |
Mix |
Type | |
color |
Color |
Preprocess | |
slider |
Threshold |
Multiply | |
color |
Bg Color |
Outputs | |
surface |
Surface Out |

Multiply opacity level into pixel RGB values. This can be useful for composition as it will clear all colored transparent to pure transparent (#00000000).
Commit History
| 1.20.5 |
|
|---|
Related Links
- Base Code: /scripts/node_multiply_alpha/node_multiply_alpha.gml
- Shader [sh_multiply_alpha]: /shaders/sh_multiply_alpha/sh_multiply_alpha.fsh