HSV Extract
Extract HSVA channel on an image, each channel becomes its own image.
Node Data | |
|---|---|
Display name | |
HSV Extract | |
Internal name | |
Node_HSV_Channel | |
Inheritances | |
| Node_Processor | |
| Node_HSV_Channel | |
Inputs | |
enum |
Color Space |
Surfaces | |
surface |
Surface In |
bool |
Output Array |
Outputs | |
surface |
Hue |
surface |
Saturation |
surface |
Value |
surface |
Alpha |
Attributes | |
| Color Depth | |

HSV Extract nodes extract a single surface in to 4 surfaces, each for HSVA value normalized between 0 to 1.
Commit History
| 1.7.0 |
|
|---|
Related Links
- Base Code: /scripts/node_hsv_channel/node_hsv_channel.gml
- Shader [sh_channel_S]: /shaders/sh_channel_s/sh_channel_s.fsh
- Shader [sh_channel_V]: /shaders/sh_channel_v/sh_channel_v.fsh
- Shader [sh_channel_L]: /shaders/sh_channel_l/sh_channel_l.fsh
- Shader [sh_channel_A]: /shaders/sh_channel_a/sh_channel_a.fsh
- Shader [sh_channel_H]: /shaders/sh_channel_h/sh_channel_h.fsh