Normal to Height
Node Data | |
|---|---|
Display name | |
Normal to Height | |
Internal name | |
Node_Normal_to_Height | |
Inheritances | |
| Node_Processor | |
| Node_Normal_to_Height | |
Inputs | |
Surface | |
surface |
Normal In |
Normal | |
float |
Normal Height |
slider |
Base Height |
int |
Max Itr. |
Algorithm | |
toggle |
Sweep Direction |
Outputs | |
surface |
Surface Out |
Attributes | |
| Color Depth | |
Convert normal map back to heightmap by sweeping and acumulating normal values.
Properties
| Normal | |
| Normal Height | Multiply normal vector. |
| Base Height | Set initial height level. |
| Max Itr. | Maximum iteration count. |
| Algorithm | |
| Sweep Direction | Direction to sweep normal. |
Commit History
| 1.21.3 |
|
|---|
Related Links
- Base Code: /scripts/node_normal_to_height/node_normal_to_height.gml
- Shader [sh_normal_to_height]: /shaders/sh_normal_to_height/sh_normal_to_height.fsh
- Shader [sh_draw_r16]: /shaders/sh_draw_r16/sh_draw_r16.fsh

































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































