Path Revolve 3D
Node Data | |
|---|---|
Display name | |
Path Revolve 3D | |
Internal name | |
Node_3D_Mesh_Path_Revolve | |
Inheritances | |
| Node_3D | |
| Node_3D_Object | |
| Node_3D_Mesh | |
| Node_3D_Mesh_Path_Revolve | |
Inputs | |
vec3 |
Position |
vec3 |
Anchor |
quaternion |
Rotation |
vec3 |
Scale |
Path | |
path |
Path |
float |
Path Scale |
enum |
Project Normal |
bool |
Invert Y |
Mesh | |
enum |
Revolve Axis |
vec2 |
Revolve Origin |
toggle |
Caps |
int |
Path Sample |
int |
Revolve Sample |
Material | |
bool |
Smooth |
bool |
Invert Normal |
d3material |
Material Side |
d3material |
Material Cap |
Outputs | |
d3mesh |
Mesh |
Create 3D object by rotating a path along an axis.
Properties
| Path | |
| Project Normal | A path wil be projected to 2D space before revolving. This property allow you to select which axes to projected to. |
| Mesh | |
| Revolve Axis | Axis to revolve the path. |
| Revolve Origin | Origin point. |
| Caps | Whether to generate circular cap at the path terminals. |
| Path Sample | How many points to sample along the path. |
| Revolve Sample | How many steps to revolve. |
Commit History
| 1.19.3 |
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