Lens Blur
Create bokeh effect. Blur lighter color in a lens-like manner.
Node Data | |
|---|---|
Display name | |
Lens Blur | |
Internal name | |
Node_Blur_Bokeh | |
Inheritances | |
| Node_Processor | |
| Node_Blur_Bokeh | |
Inputs | |
Node_Blur_Bokeh | |
toggle |
Channel |
surface |
Surface In |
surface |
Uv Map |
slider |
Uv Mix |
surface |
Mask |
slider |
Mix |
float |
Strength |
int |
Iteration |
enum |
Colorize |
gradient |
Gradient |
float |
Intensity |
float |
Scale |
slider |
Shift |
float |
Contrast |
float |
Contrast Factor |
float |
Smoothness |
float |
Rotation |
Outputs | |
Node_Blur_Bokeh | |
surface |
Surface Out |
Attributes | |
| Color Depth | |
| Oversample | |
Lens blur node simulate the bokeh effect seen in physical lens.

Properties
Strength
Control strength of the effect.
Related Links
- Base Code: /scripts/node_blur_bokeh/node_blur_bokeh.gml
- Shader [sh_blur_bokeh]: /shaders/sh_blur_bokeh/sh_blur_bokeh.fsh