Gamma Map
Apply gamma approximation (pow(2.2)) to an image.
Node Data | |
|---|---|
Display name | |
Gamma Map | |
Internal name | |
Node_Gamma_Map | |
Inheritances | |
| Node_Processor | |
| Node_Gamma_Map | |
Inputs | |
surface |
Surface In |
bool |
Invert |
Outputs | |
surface |
Surface Out |
Attributes | |
| Color Depth | |

Gamma map node remap the surface brightness to a gamma corrected curve. For more information about gamma correction, check out learnopengl article.
Related Links
- Base Code: /scripts/node_gamma_map/node_gamma_map.gml
- Shader [sh_gamma_map]: /shaders/sh_gamma_map/sh_gamma_map.fsh