Spherize
Wrap a texture on to sphere.
Node Data | |
|---|---|
Display name | |
Spherize | |
Internal name | |
Node_Spherize | |
Inheritances | |
| Node_Processor | |
| Node_Spherize | |
Inputs | |
Node_Spherize | |
toggle |
Channel |
surface |
Surface In |
surface |
Mask |
slider |
Mix |
vec2 |
Center |
vec2 |
Position |
rotation |
Rotation |
slider |
Strength |
slider |
Radius |
slider |
Trim Edge |
vec2 |
Texture Offset |
vec2 |
Texture Scale |
Outputs | |
Node_Spherize | |
surface |
Surface Out |
Attributes | |
| Color Depth | |
| Interpolation | |
| Oversample | |
Spherize node distort image as if it's being projected to a sphere.

Related Links
- Base Code: /scripts/node_spherize/node_spherize.gml
- Shader [sh_spherize]: /shaders/sh_spherize/sh_spherize.fsh