MK GridBalls
Generate controllable grid of spheres.
Node Data | |
|---|---|
Display name | |
MK GridBalls | |
Internal name | |
Node_MK_GridBalls | |
Inheritances | |
| Node_Processor | |
| Node_MK_GridBalls | |
Inputs | |
dimension |
Dimension |
Surface | |
surface |
Surface In |
Grid | |
vec2 |
Amount |
vec2 |
Position |
float |
Ball Size |
Scatter | |
bool |
Scatter Use |
float |
Amount |
rotation |
Phase |
Stretch | |
bool |
Stretch Use |
float |
Amount |
rotation |
Selection |
rotation |
Direction |
slider |
Shift |
Twist | |
bool |
Twist Use |
float |
Amount |
rotation |
Axis |
slider |
Shift |
Render | |
slider |
Roundness |
rotation |
Light |
slider |
Light Height |
slider |
Shading |
Outputs | |
surface |
Surface Out |
Attributes | |
| Color Depth | |

Related Links
- Base Code: /scripts/node_mk_gridballs/node_mk_gridballs.gml
- Shader [sh_mk_ballGrid]: /shaders/sh_mk_ballgrid/sh_mk_ballgrid.fsh