Anisotropic Noise
Generate anisotropic noise.
Node Data | |
|---|---|
Display name | |
Anisotropic Noise | |
Internal name | |
Node_Noise_Aniso | |
Inheritances | |
| Node_Processor | |
| Node_Noise_Aniso | |
Inputs | |
Output | |
vec2 |
Dimension |
surface |
Uv Map |
slider |
Uv Mix |
surface |
Mask |
Noise | |
float |
X Amount |
float |
Y Amount |
vec2 |
Position |
rot |
Rotation |
bool |
Tile |
Rendering | |
range |
Level |
enum |
Render Mode |
Outputs | |
surface |
Surface Out |
Attributes | |
| Color Depth | |

Generate directional noise.
Properties
| Noise | |
| X Amount | Amount of detail in x axis. |
| Y Amount | Amount of detail in y axis. |
| Tile | Make output tilable. |
| Rendering | |
| Render Mode | Color interpolation along it's main axis. |
Related Links
- Base Code: /scripts/node_noise_aniso/node_noise_aniso.gml
- Shader [sh_ani_noise]: /shaders/sh_ani_noise/sh_ani_noise.fsh