Strand Noise
Generate random srtands noise.
Node Data | |
|---|---|
Display name | |
Strand Noise | |
Internal name | |
Node_Noise_Strand | |
Inheritances | |
| Node_Processor | |
| Node_Shader | |
| Node_Shader_Generator | |
| Node_Noise_Strand | |
Inputs | |
Node_Shader_Generator | |
dimension |
Dimension |
Node_Noise_Strand | |
surface |
Uv Map |
slider |
Uv Mix |
surface |
Mask |
seed |
Seed |
enum |
Axis |
slider |
Density |
slider |
Slope |
vec2 |
Position |
range |
Curve |
float |
Curve Scale |
float |
Curve Shift |
enum |
Mode |
slider |
Thickness |
range |
Opacity |
Outputs | |
Node_Shader | |
surface |
Surface Out |
Related Links
- Base Code: /scripts/node_noise_strand/node_noise_strand.gml
- Shader [sh_noise_strand]: /shaders/sh_noise_strand/sh_noise_strand.fsh