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Fur

pre 1.18

Node Data

Display name

Fur

Internal name

Node_Fur

Inheritances

Node_Processor
Node_Fur

Inputs

Output

vec2

Dimension

surface

Uv Map

slider

Uv Mix

surface

Mask

Distribution

enum

Distribution

slider

Randomness

slider

Overlap

Scatter

float

Density

int

Fur Amount

Shape

range

Length

Direction

rotation

Direction

float

Wiggle

Transform

vec2

Position

rotation

Rotation

vec3

Scale

Shape

slider

Thickness

Render

gradient

Color

surface

Texture

slider

Edge

slider

Shadow

color

Color

enum

Blend Mode

Background

bool

Draw Bg

color

Bg Color

Outputs

surface

Surface Out

Attributes

Color Depth
Oversample

Generate fur pattern.



Properties


Fur
DensityDensity of the base fur. Also refers to the size of the grid the fur originate from.
Fur AmountAmount of fur per grid cell. Work in conjunction with Density.
LengthFur length.
Direction
DirectionFur direction.
WiggleFur wiggle.
Shape
ThicknessFur thickness.
Render
Bg ColorBackground color.
ColorFur base color.
TextureFur texture.
ShadowIntensity of the shadow casts by fur on top.
EdgeDarken the edge of the fur to add depth.



Commit History


1.21.0.2
  • Introduced
1.21.10.101
  • Add randomness, overlap fur control.
  • Color is now gradient for setting random color per fur.
  • Add oversample setting.


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