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Particle

pre 1.18

Generate particle effect.

Node Data

Display name

Particle

Internal name

Node_Particle

Inheritances

Node_VFX_Spawner_Base
Node_Particle

Inputs

Sprite

surface

Particle Sprite

enum

Surface Array

range

Animation Speed

bool

Stretch Animation

enum

On Animation End

Spawn

bool

Spawn

enum

Spawn Type

trigger

Spawn

int

Spawn Delay

int

Burst Duration

range

Spawn Amount

range

Lifespan

Spawn Source

enum

Spawn Source

area

Spawn Area

surface

Distribution Map

pathnode

Spawn Path

vector

Spawn Data

enum

Distribution

float

Uniform Period

Movement

enum

Direction Type

rotation_random

Initial Direction

range

Speed

bool

Directed From Center

rotation_range

Angle Range

toggle

Wrap

Rotation

bool

Rotate By Direction

rotation_random

Initial Rotation

rotation_random

Rotational Speed

float

Snap Rotation

Scale

vec2_range

Scale

range

Size

Color

gradient

Color On Spawn

palette

Color By Index

gradient

Color Over Lifetime

range

Alpha

surface

Sample Surface

Path

bool

Follow Path

pathnode

Path

vec2_range

Path Range

curve

Path Deviation

Physics

bool

Use Physics

range

Friction

range

Acceleration

range

Gravity

rotation

Gravity Direction

range

Turning

bool

Turn Both Directions

float

Turn Scale With Speed

Ground

bool

Collide Ground

enum

Ground Offset Type

range

Ground Offset

slider

Bounce Amount

slider

Bounce Friction

Wiggles

bool

Use Wiggles

vec2

Direction

vec2

Position

vec2

Rotation

vec2

Scale

Unused

bool

Loop

int

Pre-Render

int

Boundary Data

surface

Atlas

trigger

Reset Seed

Output

surface

Background

dimension

Dimension

Render

enum

Render Type

int

Line Life

bool

Round Position

enum

Blend Mode

Outputs

surface

Surface Out

Attributes

Color Depth
Interpolation


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