Convert to Tilemap
Convert color image to tile data.
Node Data | |
|---|---|
Display name | |
Convert to Tilemap | |
Internal name | |
Node_Tile_Convert | |
Inheritances | |
| Node_Processor | |
| Node_Tile_Convert | |
Inputs | |
Node_Tile_Convert | |
tileset |
|
surface |
Surface |
seed |
|
bool |
Animated |
Outputs | |
Node_Tile_Convert | |
surface |
Rendered |
surface |
Tilemap |
tileset |
Tileset |
Related Links
- Base Code: /scripts/node_tile_convert/node_tile_convert.gml
- Shader [sh_sample]: /shaders/sh_sample/sh_sample.fsh
- Shader [sh_draw_tile_map]: /shaders/sh_draw_tile_map/sh_draw_tile_map.fsh
- Shader [sh_tiler_convert]: /shaders/sh_tiler_convert/sh_tiler_convert.fsh
- Shader [sh_tiler_convert_mask]: /shaders/sh_tiler_convert_mask/sh_tiler_convert_mask.fsh