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Boids

pre 1.18

Apply boids algorithm to create a flock behaviour.

Node Data

Display name

Boids

Internal name

Node_VFX_Boids

Inheritances

Node_VFX_Boids

Inputs

float

Speed Amplification

Separation

bool

Separate

float

Radius

slider

Influence

Alignment

bool

Align

float

Radius

slider

Influence

Grouping

bool

Group

float

Radius

slider

Influence

Follow

bool

Follow Point

vec2

Point

slider

Influence

Outputs

particle

Particles



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