Bevel
Apply 2D bevel on the image.
Node Data | |
|---|---|
Display name | |
Bevel | |
Internal name | |
Node_Bevel | |
Inheritances | |
| Node_Processor | |
| Node_Bevel | |
Inputs | |
Node_Bevel | |
enum |
Oversample Mode |
surface |
Surface In |
surface |
Mask |
slider |
Mix |
enum |
Slope |
int |
Height |
bool |
Highres |
vec2 |
Shift |
vec2 |
Scale |
Outputs | |
Node_Bevel | |
surface |
Surface Out |
Attributes | |
| Color Depth | |
| Oversample | |
Extude out the white colors. Works best with black and white image.

Bevel Properties
Height
Agjust the bevel amount.

Slope
Shape of the bevel profile.

Transformations
Adding transformation to control the bevel direction. Scale can be use to increase the step size for each bevel level.

Related Links
- Base Code: /scripts/node_bevel/node_bevel.gml
- Shader [sh_bevel_highp]: /shaders/sh_bevel_highp/sh_bevel_highp.fsh
- Shader [sh_bevel]: /shaders/sh_bevel/sh_bevel.fsh