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Armature Pose

pre 1.18

Pose armature system.



Node Data

Compose

Display name

Armature Pose

Internal name

Node_Armature_Pose

Inheritances

node
node_armature_pose

Inputs

node_armature_pose

armature

Armature

Dynamic Inputs

float

Bone

Outputs

node_armature_pose

armature

Armature

Attributes

node_armature_pose

Display name

Display bone

Armature Pose takes a bone structure defined by the Armature Create node and transform them.



Posing


Bone created by the Armature Create node can't be animated by itself and consider as the "rest" position. Armature Pose can transform and animated them in the preview panel:


Property Description
Rotation Click and drag on the bone
Translation Click and drag the origin (only a parent or a detached bone can be move)
Scale Click and drag the end point of the bone


Animation


Animation can be toggle in the inspector just like any other properties. However because all transformation (position, rotation, scale) are combines as one property. It's recommended to separate axis when animating to allows for more control.