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Random Tile

pre 1.18

Generate Random tile pattern.



Node Data

Display name

Random Tile

Internal name

Node_Random_Tile

Inheritances

Node_Processor
Node_Random_Tile

Inputs

Node_Random_Tile

dimension

Dimension

vec2

Position

vec2

Scale

rotation

Angle

float

Gap

gradient

Tile Color

color

Gap Color

enum

Render Type

seed

surface

Texture

bool

Anti-Aliasing

map

Scale Map

map

Angle Map

map

Gap Map

bool

Truchet

int

Truchet Seed

float

Truchet Threshold

map

Gradient Map

gradientrange

Gradient Map Range

rotation_range

Texture Angle

slider_range

Level

surface

Mask

Outputs

Node_Random_Tile

surface

Surface Out