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Random Tile

pre 1.18

Generate Random tile pattern.



Node Data

GeneratePatreonArray

Display name

Random Tile

Internal name

Node_Random_Tile

Inheritances

node
node_processor
node_random_tile

Inputs

node_random_tile

dimension

Dimension

vec2

Position

vec2

Scale

rotation

Angle

float

Gap

gradient

Tile Color

color

Gap Color

enum

Render Type

float

Seed

surface

Texture

bool

Anti Aliasing

map

Scale Map

map

Angle Map

map

Gap Map

bool

Truchet

int

Truchet Seed

float

Truchet Threshold

map

Gradient Map

gradientrange

Gradient Map Range

rotation

Texture Angle

slider

Level

Outputs

node_random_tile

surface

Surface Out