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Blur

pre 1.18

Blur image smoothly.



Node Data

FilterArray

Display name

Blur

Internal name

Node_Blur

Inheritances

node
node_processor
node_blur

Inputs

node_blur

surface

Surface In

int

Size

enum

Oversample Mode

bool

Override Color

color

Color

surface

Mask

float

Mix

bool

Active

toggle

Channel

bool

Gamma Correction

float

Aspect Ratio

rotation

Direction

Outputs

node_blur

surface

Surface Out

Blur node applies gaussian blur uniformly on the image.



Properties


Size


Blur radius.


Override Color


When blurring image with transparency, sometimes the edge becomes darker (due to the empty pixel being registered as complete black). Thus this option can be use to replace the final blur color with one uniform color.



Blur family


Blur node is optimized for uniform bluring. For more complex blur, you can check out other nodes in the blur family:


Blur Basic uniform blur
Non-Uniform Blur Apply bluring amount differently based on blur mask
Directional Blur Blur in one direction
Slope Blur Blur image based on the slope of the slope map
Zoom Blur Blur image in or out of a single point
Radial Blur Blur image around a point
Lens Blur Blur image with bokeh effect
Contrast Blur Blur pixel with similar color
Shape Blur Blur image with custom shape
blur_average Find average of the entire surface