Pixel Math
Apply mathematical operation directly on RGBA value.
Node Data | |
---|---|
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Display name | |
Pixel Math | |
Internal name | |
Node_Pixel_Math | |
Inheritances | |
Node_Processor | |
Node_Pixel_Math | |
Inputs | |
Node_Pixel_Math | |
surface |
Surface In |
bool |
Active |
surface |
Mask |
float |
Mix |
toggle |
Channel |
enum |
Operator |
vec4 |
Operand |
vec2 |
Range |
enum |
Operand Type |
surface |
Operand Surface |
float |
Mix |
Outputs | |
Node_Pixel_Math | |
surface |
Surface Out |