Convolution
Apply convolution operation on each pixel using a custom 3x3 kernel.
Node Data | |
---|---|
FilterArray | |
Display name | |
Convolution | |
Internal name | |
Node_Convolution | |
Inheritances | |
node | |
node_processor | |
node_convolution | |
Inputs | |
node_convolution | |
surface |
Surface In |
float |
Kernel |
enum |
Oversample Mode |
surface |
Mask |
float |
Mix |
bool |
Active |
toggle |
Channel |
bool |
Normalize |
int |
Size |
Outputs | |
node_convolution | |
surface |
Surface Out |
Convolution operation is a building block for many effects. Convolution node act on each pixel, calculating sum of all the pixels around it multiply with some number.
Properties
Surface In
Input surface
Kernel
A 3x3 matrix defining the value to multiply each neighbor pixel with.