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3D Camera Set

pre 1.18

3D camera with built-in key and fill directional lights.



Node Data

3DArray

Display name

3D Camera Set

Internal name

Node_3D_Camera_Set

Inheritances

node
node_processor

node_3d

node_3d_object

node_3d_camera
node_3d_camera_set

Inputs

node_3d_object

vec3

Position

quaternion

Rotation

vec3

Scale

vec3

Anchor

node_3d_camera

int

Fov

vec2

Clipping Distance

dimension

Dimension

enum

Projection

d3scene

Scene

color

Ambient Light

bool

Show Background

enum

Backface Culling

float

Orthographic Scale

enum

Postioning Mode

vec3

Lookat Position

rotation

Roll

rotation

Horizontal Angle

float

Vertical Angle

float

Distance

bool

Gamma Adjust

surface

Environment Texture

bool

Ambient Occlusion

float

Ao Radius

float

Ao Bias

float

Ao Strength

int

Round Normal

enum

Blend Mode

node_3d_camera_set

rotation

L1 H Angle

float

L1 V Angle

color

L1 Color

float

L1 Intensity

rotation

L2 H Angle

float

L2 V Angle

color

L2 Color

float

L2 Intensity

Outputs

node_3d_camera

surface

Rendered

surface

Normal

surface

Depth

This node inherits all the properties from 3D Camera nodes but with 2 extra directional lights for simple scene setup.



Light Settings


All the additional settings are related to the added lights. The lights also use horizontal and vertical angel instead of position.