3D Camera Set
3D camera with built-in key and fill directional lights.
Node Data | |
---|---|
3DArray | |
Display name | |
3D Camera Set | |
Internal name | |
Node_3D_Camera_Set | |
Inheritances | |
node | |
node_processor | |
node_3d | |
node_3d_object | |
node_3d_camera | |
node_3d_camera_set | |
Inputs | |
node_3d_object | |
vec3 |
Position |
quaternion |
Rotation |
vec3 |
Scale |
vec3 |
Anchor |
node_3d_camera | |
int |
Fov |
vec2 |
Clipping Distance |
dimension |
Dimension |
enum |
Projection |
d3scene |
Scene |
color |
Ambient Light |
bool |
Show Background |
enum |
Backface Culling |
float |
Orthographic Scale |
enum |
Postioning Mode |
vec3 |
Lookat Position |
rotation |
Roll |
rotation |
Horizontal Angle |
float |
Vertical Angle |
float |
Distance |
bool |
Gamma Adjust |
surface |
Environment Texture |
bool |
Ambient Occlusion |
float |
Ao Radius |
float |
Ao Bias |
float |
Ao Strength |
int |
Round Normal |
enum |
Blend Mode |
node_3d_camera_set | |
rotation |
L1 H Angle |
float |
L1 V Angle |
color |
L1 Color |
float |
L1 Intensity |
rotation |
L2 H Angle |
float |
L2 V Angle |
color |
L2 Color |
float |
L2 Intensity |
Outputs | |
node_3d_camera | |
surface |
Rendered |
surface |
Normal |
surface |
Depth |
This node inherits all the properties from 3D Camera nodes but with 2 extra directional lights for simple scene setup.
Light Settings
All the additional settings are related to the added lights. The lights also use horizontal and vertical angel instead of position.