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Normal Light

pre 1.18

Light up the image using normal mapping.



Node Data

3DArray

Display name

Normal Light

Internal name

Node_Normal_Light

Inheritances

node
node_processor
node_normal_light

Inputs

node_normal_light

surface

Surface In

surface

Normal Map

float

Height

color

Ambient

surface

Height Map

Dynamic Inputs

enum

Type

vec3

Position

float

Range

float

Intensity

color

Color

vec3

End Position

color

End Color

Outputs

node_normal_light

surface

Surface Out

surface

Light Only

This node allows you to light up the surface using normal map.




Light Properties


There're 2 types of lights: point and sun. Point light illuminate the surrouding area, sun light will light up the entire image equally.