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Ambient Occlusion

pre 1.18

Apply simple 2D AO effect using height map.



Node Data

Display name

Ambient Occlusion

Internal name

Node_Ambient_Occlusion

Inheritances

Node_Processor
Node_Ambient_Occlusion

Inputs

Node_Ambient_Occlusion

surface

Height Map

float

Height

slider

Intensity

bool

Pixel Sweep

bool

Blend Original

enum

Blendmode

slider

Blend Strength

Outputs

Node_Ambient_Occlusion

surface

Surface Out