3D Particle
Node Data | |
|---|---|
Display name | |
3D Particle | |
Internal name | |
Node_3D_Particle | |
Inheritances | |
| Node_3D | |
| Node_3D_Particle | |
Inputs | |
Node_3D_Particle | |
seed |
|
d3mesh |
Mesh |
bool |
Spawn |
enum |
Spawn Type |
trigger |
Spawn Trigger |
int |
Spawn Delay |
int |
Burst Duration |
range |
Spawn Amount |
range |
Lifespan |
enum |
Spawn Source |
enum |
Spawn Shape |
vec3 |
Spawn Origin |
vec3 |
Spawn Span |
quaternion |
Spawn Rotation |
pathnode |
Spawn Path |
d3mesh |
Spawn Mesh |
vector |
Spawn Data |
vec3_range |
Velocity |
vec3_range |
Acceleration |
range |
Follow Spawn Shape |
vec3_range |
Rotation |
vec3_range |
Rotational Speed |
float |
Snap Rotation |
bool |
Follow Velocity |
vec3_range |
Scale |
range |
Size |
gradient |
Color Over Lifetime |
gradient |
Random Blend |
palette |
Color By Index |
range |
Alpha |
enum |
Blend Mode |
bool |
Billboard |
bool |
Loop |
int |
Pre-Render |
bool |
Transparent |
bool |
Follow Path |
pathnode |
Path |
vec2_range |
Path Range |
curve |
Path Deviation |
bool |
Use Physics |
range |
Gravity |
rotation |
Gravity Direction |
range |
Turning |
bool |
Turn Both Directions |
float |
Turn Scale With Speed |
bool |
Collide Ground |
enum |
Ground Offset Type |
range |
Ground Offset |
slider |
Bounce Amount |
slider |
Bounce Friction |
bool |
Use Wiggles |
vec2 |
Direction Wiggle |
vec2 |
Position Wiggle |
vec2 |
Rotation Wiggle |
vec2 |
Scale Wiggle |
Outputs | |
Node_3D_Particle | |
d3mesh |
Mesh |